Short Interest in NEXON Co., Ltd. (OTCMKTS:NEXOY) Decreases By 84.1%

NEXON Co., Ltd. (OTCMKTS:NEXOYGet Free Report) was the target of a significant decrease in short interest in the month of May. As of May 29th, there was short interest totaling 3,018 shares, a decrease of 84.1% from the May 14th total of 19,003 shares. Based on an average daily trading volume, of 90,854 shares, the short-interest ratio is presently 0.0 days. Approximately 0.0% of the company’s shares are short sold.

NEXON Stock Performance

NEXON stock traded up C$0.25 during mid-day trading on Thursday, reaching C$13.84. The company had a trading volume of 51,235 shares, compared to its average volume of 36,469. NEXON has a fifty-two week low of C$13.47 and a fifty-two week high of C$28.82. The business has a fifty day simple moving average of C$15.77 and a 200 day simple moving average of C$20.45.

NEXON (OTCMKTS:NEXOYGet Free Report) last posted its quarterly earnings data on Thursday, May 14th. The company reported C$0.46 EPS for the quarter. The firm had revenue of C$970.34 million during the quarter, compared to analysts’ expectations of C$1.05 billion.

Wall Street Analysts Forecast Growth

NEXOY has been the topic of several recent analyst reports. Zacks Research upgraded shares of NEXON to a “hold” rating in a research note on Friday, April 10th. The Goldman Sachs Group raised shares of NEXON to a “neutral” rating in a report on Sunday, February 15th. Two equities research analysts have rated the stock with a Buy rating and two have issued a Hold rating to the stock. Based on data from MarketBeat.com, NEXON currently has an average rating of “Moderate Buy”.

Read Our Latest Analysis on NEXON

About NEXON

(Get Free Report)

NEXON Co, Ltd. operates as a global developer and publisher of online games, primarily focusing on free-to-play multiplayer titles across PC and mobile platforms. The company’s portfolio spans a range of genres, including massively multiplayer online role-playing games (MMORPGs), action titles and sports simulations. NEXON generates revenue through in-game purchases and virtual item sales, offering players optional enhancements, cosmetic items and game passes.

Founded in 1994 by Kim Jung-ju in South Korea, NEXON released its first major title, Nexus: The Kingdom of the Winds, in 1996.

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