Nintendo Co. (OTCMKTS:NTDOY – Get Free Report) has earned a consensus rating of “Hold” from the eight research firms that are covering the company, Marketbeat.com reports. One research analyst has rated the stock with a sell rating, four have given a hold rating, two have issued a buy rating and one has assigned a strong buy rating to the company.
Several research analysts recently commented on NTDOY shares. Benchmark reiterated a “buy” rating on shares of Nintendo in a research report on Monday, May 11th. TD Cowen reiterated a “buy” rating on shares of Nintendo in a report on Tuesday, April 14th.
Check Out Our Latest Analysis on Nintendo
Institutional Trading of Nintendo
Nintendo Price Performance
Shares of OTCMKTS:NTDOY traded up $0.03 during trading on Friday, hitting $10.97. 2,741,499 shares of the company’s stock were exchanged, compared to its average volume of 2,966,204. The business’s 50-day simple moving average is $11.17 and its 200 day simple moving average is $13.55. The company has a market cap of $56.48 billion, a price-to-earnings ratio of 18.28 and a beta of 0.39. Nintendo has a 52-week low of $10.18 and a 52-week high of $24.92.
Nintendo (OTCMKTS:NTDOY – Get Free Report) last announced its quarterly earnings results on Friday, May 8th. The company reported $0.10 earnings per share (EPS) for the quarter, beating analysts’ consensus estimates of $0.09 by $0.01. Nintendo had a net margin of 18.33% and a return on equity of 13.74%. The company had revenue of $2.60 billion for the quarter, compared to the consensus estimate of $2.63 billion. Nintendo has set its FY 2026 guidance at 0.429-0.429 EPS. On average, sell-side analysts anticipate that Nintendo will post 0.53 EPS for the current fiscal year.
About Nintendo
Nintendo Co, Ltd., headquartered in Kyoto, Japan, is a global entertainment company best known for designing, manufacturing and marketing video game hardware and software. Founded in 1889 as a playing-card company, Nintendo transitioned into electronic entertainment in the latter half of the 20th century and has since become one of the most recognizable names in interactive entertainment. The company serves markets worldwide, with major operations and customer bases in Japan, North America and Europe, and it maintains a presence through regional subsidiaries, distribution partners and digital storefronts.
Nintendo’s business spans console and handheld hardware, first-party software titles, digital services and licensing.
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