GameStop Corp. (NYSE:GME – Get Free Report) Director Alain Attal purchased 10,000 shares of the firm’s stock in a transaction that occurred on Thursday, April 10th. The shares were bought at an average cost of $25.75 per share, with a total value of $257,500.00. Following the completion of the acquisition, the director now owns 572,464 shares of the company’s stock, valued at approximately $14,740,948. This trade represents a 1.78 % increase in their ownership of the stock. The acquisition was disclosed in a filing with the Securities & Exchange Commission, which can be accessed through the SEC website.
GameStop Trading Down 1.6 %
GME stock opened at $25.00 on Friday. The company’s 50-day moving average price is $24.50 and its 200 day moving average price is $25.83. GameStop Corp. has a 52 week low of $9.95 and a 52 week high of $64.83. The company has a market cap of $11.18 billion, a P/E ratio of 138.91 and a beta of -0.44.
GameStop (NYSE:GME – Get Free Report) last announced its quarterly earnings results on Tuesday, March 25th. The company reported $0.30 EPS for the quarter, topping the consensus estimate of $0.09 by $0.21. GameStop had a return on equity of 2.11% and a net margin of 1.45%. The business had revenue of $1.28 billion for the quarter, compared to analyst estimates of $1.48 billion. During the same quarter in the previous year, the company earned $0.21 EPS. The company’s quarterly revenue was down 28.5% on a year-over-year basis. On average, equities research analysts expect that GameStop Corp. will post 0.08 earnings per share for the current year.
Institutional Inflows and Outflows
Analysts Set New Price Targets
GME has been the subject of a number of analyst reports. Wedbush set a $11.50 price objective on shares of GameStop in a research report on Wednesday, March 26th. StockNews.com upgraded GameStop from a “sell” rating to a “hold” rating in a research report on Thursday, March 27th.
Read Our Latest Stock Report on GameStop
About GameStop
GameStop Corp., a specialty retailer, provides games and entertainment products through its stores and ecommerce platforms in the United States, Canada, Australia, and Europe. The company sells new and pre-owned gaming platforms; accessories, such as controllers, gaming headsets, and virtual reality products; new and pre-owned gaming software; and in-game digital currency, digital downloadable content, and full-game downloads.
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